DESIGN PHASE
The Design phase is the systematic process of research, planning, identifying and specifying the complete design of the course objectives, lesson planning, topic content, training methodology, media, learner exercises, courseware content, and assessment criteria. It involves using the outputs from the Analyze phase to plan a strategy for developing the instructions. Typically detailed prototypes are developed at this time, and the look, feel, graphic design and content are determined.
The steps involved in Design phase:
1.Document the project's instructional, visual and technical design strategy
2. Apply instructional strategies according to the intended behavioral outcomes by domain (cognitive, affective, and psychomotor).
3. Design the user interface and user experience
4. Create prototype
5. Apply visual design (graphic design)
At this phase, it is important to include whoever is responsible for which elements, time schedules, and deadlines. All audio, video, and courseware materials are collected, prepared, created and ready to be tested.
Below are some of the questions that can guide us in the Design phase:
· What are your objectives?
· What skills, knowledge and attitudes are you trying to do?
· How should the content be organized?
· How should ideas be presented to learners?
· What resources and strategies will you use in your instruction,
· What delivery format should be used?
· What types of activities and exercises will best help learners?
· How should the course measure learners’ accomplishments?
Five Steps in the Design phase:
1. Continue with subject matter analysis
2. Apply instructional strategies according to the content type
3. Create storyboards
4. Design the user interface
5. Collect needed materials
Reference: 2001, http://www.hsl.unc.edu/mla/systems.htm
1. Determine the sequence in which the objective will be met.
2. Come up with a solution for each objective identified during the analysis phase.
3. Transfer the objectives, solutions and descriptions of activities to the storyboards.
Reference: Hannafin and Peck (1988, p. 61)
Here are some points that should be taken into account:
· The most appropriate media is selected by examining the kinds of skills required to achieve your goal.
· The learning objectives are written and the modules are designed with its corresponding lessons.
· Course content is designed specifically for use with an interactive, electronic medium in the case of online learning.
· Determine the appropriate interactions. They should be creative, innovative, and encourage learners to explore further.
· Plan activities that allow for student group work to help construct a supportive social environment.
Reference: http://www.outsource2india.com/LearningSolutions/articles/ADDIE.asp
References:
http://www.articlesbase.com/training-articles/the-addie-model-why-use-it-305218.html
http://en.wikipedia.org/wiki/ADDIE_Model
http://www.intulogy.com/addie/design.html
http://ed.isu.edu/addie/design/design.html
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